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	<title>lame mage productions</title>
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	<description>More Games = Good</description>
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		<title>Playtest Update: Wider Events</title>
		<link>http://www.lamemage.com/blog/index.php/128/playtest-update-wider-events/</link>
		<comments>http://www.lamemage.com/blog/index.php/128/playtest-update-wider-events/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 17:25:03 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=128</guid>
		<description><![CDATA[For the last few months playtesting Microscope I&#8217;ve been focusing on how Legacies work with taking control of scenes. Fixated, actually. Borderline obsessed. I&#8217;ve chased different ideas around, probably a lot more than was necessary, leading to some gentle but firm raps on the head from my wise playtesters.
But while I was doing all that, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rest in Peace, San Holo</title>
		<link>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/</link>
		<comments>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 06:58:33 +0000</pubDate>
		<dc:creator>ping</dc:creator>
				<category><![CDATA[games we play]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=126</guid>
		<description><![CDATA[Panning for gold in the used bin at Gary&#8217;s Games, we found a tattered copy of Traveller Book 1 1977 for $2. I had always been curious about &#8220;classic&#8221; Traveller, especially since I had heard characters can die during creation. So, we whipped up a bunch characters and here are the final results: 5 of [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Why can&#8217;t you just have that?</title>
		<link>http://www.lamemage.com/blog/index.php/124/why-cant-you-just-have-that/</link>
		<comments>http://www.lamemage.com/blog/index.php/124/why-cant-you-just-have-that/#comments</comments>
		<pubDate>Sun, 07 Mar 2010 16:02:01 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[kudos]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=124</guid>
		<description><![CDATA[Here we have Ryan kicking all sorts of concise-ass about making awesome characters.
The whole discussion is about political intrigue, but this bit is solid gold. I snipped the quote a little to be even more concise, for I tamper with greatness:
That said, I can boil down the advice to two questions I ask of each [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/124/why-cant-you-just-have-that/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Go Play NW MMX</title>
		<link>http://www.lamemage.com/blog/index.php/123/go-play-nw-mmx/</link>
		<comments>http://www.lamemage.com/blog/index.php/123/go-play-nw-mmx/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 10:47:11 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[games we play]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=123</guid>
		<description><![CDATA[We just launched the new Go Play NW web site, and it does look pretty nice if I do say so myself.
Go Play NW is about as dense as fun gets. Last year I played Microscope with a ton of people (which was awesome) and got to try my first jeepform game.
The only downside is [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>What rules are you breaking?</title>
		<link>http://www.lamemage.com/blog/index.php/121/what-rules-are-you-breaking/</link>
		<comments>http://www.lamemage.com/blog/index.php/121/what-rules-are-you-breaking/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 16:27:39 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=121</guid>
		<description><![CDATA[Another question for Microscope playtesters: are there parts of the rules that you ignore? Things you just don&#8217;t use, or say &#8220;hmm, that wouldn&#8217;t really work for our group, so we&#8217;re not going to do that.&#8221;
Every game gets played a little differently by different groups, so tell me about your rules drift.
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Doom of the Gods</title>
		<link>http://www.lamemage.com/blog/index.php/120/doom-of-the-gods/</link>
		<comments>http://www.lamemage.com/blog/index.php/120/doom-of-the-gods/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 07:10:28 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope actual play]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=120</guid>
		<description><![CDATA[We just played the second session of our &#8220;Doom of the Gods&#8221; Microscope game. It&#8217;s an age of myth stretching from the creation of the World of Men to the very death of the Gods. Very Ragnarok, very Norse.
We probably would have played it again sooner, but we couldn&#8217;t get the right four players together [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/120/doom-of-the-gods/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>You are probably not taking enough risk</title>
		<link>http://www.lamemage.com/blog/index.php/119/you-are-probably-not-taking-enough-risk/</link>
		<comments>http://www.lamemage.com/blog/index.php/119/you-are-probably-not-taking-enough-risk/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 02:19:48 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[kudos]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=119</guid>
		<description><![CDATA[&#8220;How do you know when you are taking enough risk?
If nobody is complaining about your work, you are probably not taking enough risk.
If nobody is slapping themselves upside the head, if nobody is saying &#8216;I knew that!&#8217;
If anybody can afford to ignore what you are doing, you are not being strange enough.&#8221;
- Brian Moriarty, &#8220;The [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Happy Birthday Olivia!</title>
		<link>http://www.lamemage.com/blog/index.php/118/happy-birthday-olivia/</link>
		<comments>http://www.lamemage.com/blog/index.php/118/happy-birthday-olivia/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 00:10:46 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope actual play]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=118</guid>
		<description><![CDATA[Game two of our excellent StarCraft-analog Microscope game.
In the first game we established that along with the humans and the Swarm, the third race were the mysterious Wan, sometimes called the Voi. In keeping with StarCraft tradition, while the Swarm are a horde of monsters, the Wan are a highly advanced species, technology far ahead [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/118/happy-birthday-olivia/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Swarrrrmmm!</title>
		<link>http://www.lamemage.com/blog/index.php/117/swarrrrmmm/</link>
		<comments>http://www.lamemage.com/blog/index.php/117/swarrrrmmm/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 14:02:12 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope actual play]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=117</guid>
		<description><![CDATA[We&#8217;re trying out the new Drama rules with a shiny new history. The overview is humanity locked in a three-way war with two alien races (yep, it&#8217;s intentionally a StarCraft analog).
Early in the game we establish that one of the races is the Swarm, small parasites that attach themselves to unintelligent native species and use [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/117/swarrrrmmm/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>D is for Drama</title>
		<link>http://www.lamemage.com/blog/index.php/116/d-is-for-drama/</link>
		<comments>http://www.lamemage.com/blog/index.php/116/d-is-for-drama/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 06:16:27 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=116</guid>
		<description><![CDATA[You just can&#8217;t keep a good playtest down.
I&#8217;m working on a complete text re-write of Microscope (version 4) but that&#8217;s a ways-away. In the meantime I&#8217;ve incorporated all the playtest updates into a new, improved version of the current draft (version 3, which is now version 3d). Playing from the marked-up old text is just [...]]]></description>
		<wfw:commentRss>http://www.lamemage.com/blog/index.php/116/d-is-for-drama/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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