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	<description>Play more</description>
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		<title>Push Concede</title>
		<link>http://www.lamemage.com/blog/index.php/366/push-concede/</link>
		<comments>http://www.lamemage.com/blog/index.php/366/push-concede/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 13:37:10 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=366</guid>
		<description><![CDATA[Sometimes in Microscope someone Pushes to change one of your ideas, but instead of disagreeing you think &#8220;hey, I do like that more, let&#8217;s do it!&#8221; By the rules you have to go through the finger-vote and find out what everyone else thinks, but sometimes that&#8217;s unnecessary work. Here&#8217;s a faster option you can use. [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Mighty Morphin&#8217; Microscope</title>
		<link>http://www.lamemage.com/blog/index.php/365/mighty-morphin-microscope/</link>
		<comments>http://www.lamemage.com/blog/index.php/365/mighty-morphin-microscope/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 18:04:17 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=365</guid>
		<description><![CDATA[Oh sure, you could use Microscope to make an epic history, defying chronological order and jumping back and forth to explore the moments in the history that interest you. Or you could hold up your glossy black book and yell &#8220;too easy!&#8221; and use it to do something else entirely… City Building with Microscope &#8212; [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Second Class Clones: PAX Microscope</title>
		<link>http://www.lamemage.com/blog/index.php/364/second-class-clones-pax-microscope/</link>
		<comments>http://www.lamemage.com/blog/index.php/364/second-class-clones-pax-microscope/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 14:52:18 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[actual play]]></category>
		<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=364</guid>
		<description><![CDATA[Late Saturday night at PAX, some folks drifted into the Indie Games On Demand room and were checking out all the books on the display table. Like a good host, I pitched a couple of games but they didn&#8217;t seem terribly interested. I asked what kind of games they were used to. Party adventure stuff? [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Microscope Q&amp;A: RPG Geek</title>
		<link>http://www.lamemage.com/blog/index.php/363/microscope-qa-rpg-geek/</link>
		<comments>http://www.lamemage.com/blog/index.php/363/microscope-qa-rpg-geek/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 22:14:44 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=363</guid>
		<description><![CDATA[The fine folks of RPG Geek invited me to talk about a game I knew a lot about. Are you thinking Microscope? I&#8217;m thinking Microscope. Share A Game: Microscope It&#8217;s turning into a truly epic Q&#038;A thread. If you ever wanted to know something about Microscope, this is probably the place to look. And yeah, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>I&#8217;d like to thank the Academy…</title>
		<link>http://www.lamemage.com/blog/index.php/359/id-like-to-thank-the-academy/</link>
		<comments>http://www.lamemage.com/blog/index.php/359/id-like-to-thank-the-academy/#comments</comments>
		<pubDate>Thu, 06 Oct 2011 12:09:02 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=359</guid>
		<description><![CDATA[The results from the Gaming Genius Awards are finally in, and I&#8217;m happy to report that Microscope has won Most Innovative New Product for 2011! Not bad, right? But hold the presses because the slate for the 2011 Golden Geek Awards is up and Microscope has been nominated for RPG: Game of the Year! Whew. [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Microscope Q&amp;A: In a forest, in Poland</title>
		<link>http://www.lamemage.com/blog/index.php/358/microscope-qa-in-a-forest-in-poland/</link>
		<comments>http://www.lamemage.com/blog/index.php/358/microscope-qa-in-a-forest-in-poland/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 07:03:55 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=358</guid>
		<description><![CDATA[I got a couple of questions from Polish gamer Maciej Sabat and I thought the answers might interest you too, gentle reader. Maciej has been running a summer RPG camp, deep in the forests of Poland and he&#8217;s unleashed the kids on Microscope. Wait, did you say &#8220;pics or it didn&#8217;t happen?&#8221; Oh you internet: [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>My kingdom for a playtest</title>
		<link>http://www.lamemage.com/blog/index.php/357/my-kingdom-for-a-playtest/</link>
		<comments>http://www.lamemage.com/blog/index.php/357/my-kingdom-for-a-playtest/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 00:30:29 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[projects]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=357</guid>
		<description><![CDATA[It has been decided. Internal playtesting of my next game starts in two weeks. Which is about time, since I started working on it in November. What can I say? Releasing Microscope has been very distracting. In a good way. More later.]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Live Action Microscope</title>
		<link>http://www.lamemage.com/blog/index.php/356/live-action-microscope/</link>
		<comments>http://www.lamemage.com/blog/index.php/356/live-action-microscope/#comments</comments>
		<pubDate>Sun, 04 Sep 2011 11:42:44 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=356</guid>
		<description><![CDATA[Sitting around the campfire at CozyCon last night, talking with Ross about crazy ideas for strange game spaces, larger groups and weirder things. Case in point: Microscope LARP. For use at cons or other large group &#038; large space settings. Each Event in the history is mapped to a physical space, like a room or [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Go Play NW 2011: Full Circle</title>
		<link>http://www.lamemage.com/blog/index.php/354/go-play-nw-2011-full-circle/</link>
		<comments>http://www.lamemage.com/blog/index.php/354/go-play-nw-2011-full-circle/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 07:28:47 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=354</guid>
		<description><![CDATA[Go Play NW 2009 was the first big public unveiling of Microscope, so it was actually pretty nice to come full circle two years later and see Microscope running rampant at Go Play NW 2011. It was ninja-like. I&#8217;d be walking around, chatting with people, and then I&#8217;d look over my shoulder and -boom- table [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>It&#8217;s Science</title>
		<link>http://www.lamemage.com/blog/index.php/353/its-science/</link>
		<comments>http://www.lamemage.com/blog/index.php/353/its-science/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 07:12:22 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[microscope]]></category>

		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=353</guid>
		<description><![CDATA[Preview of a study coming out in Psychological Science in September: … a new study found that knowing the outcome doesn&#8217;t ruin a story &#8211; in fact, it enhances our enjoyment of it. Nicholas Christenfeld and Jonathan Leavitt, of University of California San Diego&#8217;s psychology department, say people who flip to the end of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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