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	<title>Comments for lame mage productions</title>
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	<link>http://www.lamemage.com/blog</link>
	<description>More Games = Good</description>
	<lastBuildDate>Sun, 14 Mar 2010 21:27:08 -0700</lastBuildDate>
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		<title>Comment on Playtest Update: Wider Events by knudsone</title>
		<link>http://www.lamemage.com/blog/index.php/128/playtest-update-wider-events/#comment-1806</link>
		<dc:creator>knudsone</dc:creator>
		<pubDate>Sun, 14 Mar 2010 21:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=128#comment-1806</guid>
		<description>Hey Ben,

Are you still accepting playtesters? I&#039;ve read about the game and would really love to give it a shot, especially with the gaming society at Reed. Let me know!</description>
		<content:encoded><![CDATA[<p>Hey Ben,</p>
<p>Are you still accepting playtesters? I&#8217;ve read about the game and would really love to give it a shot, especially with the gaming society at Reed. Let me know!</p>
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		<title>Comment on Rest in Peace, San Holo by ben robbins</title>
		<link>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/#comment-1804</link>
		<dc:creator>ben robbins</dc:creator>
		<pubDate>Thu, 11 Mar 2010 05:01:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=126#comment-1804</guid>
		<description>Not Ping, but I heard a rumor that _somebody_ is thinking of running Traveller for Run Club. I won&#039;t name any names.</description>
		<content:encoded><![CDATA[<p>Not Ping, but I heard a rumor that _somebody_ is thinking of running Traveller for Run Club. I won&#8217;t name any names.</p>
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		<title>Comment on Rest in Peace, San Holo by Frost</title>
		<link>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/#comment-1803</link>
		<dc:creator>Frost</dc:creator>
		<pubDate>Wed, 10 Mar 2010 20:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=126#comment-1803</guid>
		<description>Ooohh, is your next Run Club gonna be Traveller 1.0? It has a certain appeal for a single shot in that the char generation is part of the game. Its kinda like a combat - you could die but you get experience and improve if you live. And not a lot of sitting around discussing char conceptions and who&#039;s gonna be what.
Or maybe I&#039;ll run Traveller for my run club....</description>
		<content:encoded><![CDATA[<p>Ooohh, is your next Run Club gonna be Traveller 1.0? It has a certain appeal for a single shot in that the char generation is part of the game. Its kinda like a combat &#8211; you could die but you get experience and improve if you live. And not a lot of sitting around discussing char conceptions and who&#8217;s gonna be what.<br />
Or maybe I&#8217;ll run Traveller for my run club&#8230;.</p>
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		<title>Comment on Rest in Peace, San Holo by Nick Novitski</title>
		<link>http://www.lamemage.com/blog/index.php/126/rest-in-peace-san-holo/#comment-1800</link>
		<dc:creator>Nick Novitski</dc:creator>
		<pubDate>Tue, 09 Mar 2010 20:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=126#comment-1800</guid>
		<description>I am sure I&#039;ve seen systems that granted the same lived-in feeling, but with more of the poor dears...you know, &lt;em&gt;living&lt;/em&gt;.</description>
		<content:encoded><![CDATA[<p>I am sure I&#8217;ve seen systems that granted the same lived-in feeling, but with more of the poor dears&#8230;you know, <em>living</em>.</p>
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		<title>Comment on Why can&#8217;t you just have that? by Zebediah</title>
		<link>http://www.lamemage.com/blog/index.php/124/why-cant-you-just-have-that/#comment-1777</link>
		<dc:creator>Zebediah</dc:creator>
		<pubDate>Mon, 08 Mar 2010 02:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=124#comment-1777</guid>
		<description>That&#039;s classic acting advice, usually applied at the scene level -- often paired with the alternate prasing -- &quot;Who are you in conflict with&quot; and &quot;why do you stay in the scene.&quot;</description>
		<content:encoded><![CDATA[<p>That&#8217;s classic acting advice, usually applied at the scene level &#8212; often paired with the alternate prasing &#8212; &#8220;Who are you in conflict with&#8221; and &#8220;why do you stay in the scene.&#8221;</p>
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		<title>Comment on Microscope Needs Playtesters by Rabbit</title>
		<link>http://www.lamemage.com/blog/index.php/99/microscope-needs-playtesters/#comment-1764</link>
		<dc:creator>Rabbit</dc:creator>
		<pubDate>Mon, 01 Mar 2010 16:28:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=99#comment-1764</guid>
		<description>And another latecomer expressing profoundest interest on playtesting this, if possible!</description>
		<content:encoded><![CDATA[<p>And another latecomer expressing profoundest interest on playtesting this, if possible!</p>
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		<title>Comment on Microscope Needs Playtesters by ben robbins</title>
		<link>http://www.lamemage.com/blog/index.php/99/microscope-needs-playtesters/#comment-1749</link>
		<dc:creator>ben robbins</dc:creator>
		<pubDate>Fri, 12 Feb 2010 22:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=99#comment-1749</guid>
		<description>How can I resist such enthusiasm?</description>
		<content:encoded><![CDATA[<p>How can I resist such enthusiasm?</p>
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		<title>Comment on Microscope Needs Playtesters by James</title>
		<link>http://www.lamemage.com/blog/index.php/99/microscope-needs-playtesters/#comment-1748</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 12 Feb 2010 20:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=99#comment-1748</guid>
		<description>This sounds AMAZING. Can I get in on the playtesting?</description>
		<content:encoded><![CDATA[<p>This sounds AMAZING. Can I get in on the playtesting?</p>
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		<title>Comment on Microscope Needs Playtesters by Nigel</title>
		<link>http://www.lamemage.com/blog/index.php/99/microscope-needs-playtesters/#comment-1743</link>
		<dc:creator>Nigel</dc:creator>
		<pubDate>Thu, 04 Feb 2010 22:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=99#comment-1743</guid>
		<description>I&#039;ve been following this for a while now, and I&#039;m definitely interested in playtesting if you still need people to try it out.  I swung the ideas by my group and everybody sounded really interested and excited by the idea.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been following this for a while now, and I&#8217;m definitely interested in playtesting if you still need people to try it out.  I swung the ideas by my group and everybody sounded really interested and excited by the idea.</p>
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		<title>Comment on InSpace blasts off by Inspectres: Setting, Hacks, and Sundry Things &#171; AweXOme</title>
		<link>http://www.lamemage.com/blog/index.php/42/inspace-blasts-off/#comment-1739</link>
		<dc:creator>Inspectres: Setting, Hacks, and Sundry Things &#171; AweXOme</dc:creator>
		<pubDate>Tue, 26 Jan 2010 00:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/blog/?p=42#comment-1739</guid>
		<description>[...] InSpace, for investigating &#8220;the mysteries of space and play games in the style of 2001: A Space Odyssey, Solaris, Contact, Ringworld, or Forbidden Planet,&#8221; by Ben Robbins. PDF available here. But be forewarned, InSpace does not condone using it to run a Star Trek-style campaign. [...]</description>
		<content:encoded><![CDATA[<p>[...] InSpace, for investigating &#8220;the mysteries of space and play games in the style of 2001: A Space Odyssey, Solaris, Contact, Ringworld, or Forbidden Planet,&#8221; by Ben Robbins. PDF available here. But be forewarned, InSpace does not condone using it to run a Star Trek-style campaign. [...]</p>
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