You are what you play(ed)
It just so happens that the 2 projects I’m working on are for single player character genres albeit from different angles. Even after some of my first ideas didn’t work because of that very reason, I still tried to find ways to fit in other player characters because virtually all of the games I’ve been involved with have been traditional single-GM, multi-hero games. I know that’s just not going to work here, yet I still find myself automatically drifting back to traditional roleplaying paradigms in a pinch.
January 21st, 2008 at 6:07 am
[...] of games have one big thing in common: the player characters wind up being a team because it’s easiest to run a game if they stick together and are on the same side. Genre or [...]