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	<title>Comments on: Not So Fast (Or So Slow)</title>
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	<link>http://www.lamemage.com/blog/index.php/111/not-so-fast-or-so-slow/</link>
	<description>Play more</description>
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		<title>By: ben robbins</title>
		<link>http://www.lamemage.com/blog/index.php/111/not-so-fast-or-so-slow/#comment-1160</link>
		<dc:creator>ben robbins</dc:creator>
		<pubDate>Fri, 04 Sep 2009 11:36:25 +0000</pubDate>
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		<description>After two sessions with the new Legacy rules, I have to say I&#039;m pretty happy with them. We&#039;ll see what the external playtesters say...</description>
		<content:encoded><![CDATA[<p>After two sessions with the new Legacy rules, I have to say I&#8217;m pretty happy with them. We&#8217;ll see what the external playtesters say&#8230;</p>
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		<title>By: Frost</title>
		<link>http://www.lamemage.com/blog/index.php/111/not-so-fast-or-so-slow/#comment-1158</link>
		<dc:creator>Frost</dc:creator>
		<pubDate>Fri, 04 Sep 2009 00:53:17 +0000</pubDate>
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		<description>Shipping is the most important feature!!
Of course you could just keep it in a sort of perpetual playtest, sending out updates every so often. Or if you wanted to sell microscope it could be on a subscription model with updates every couple months.  (just kidding)

Seriously at some point (soon?) you need to say that shipping it is more important than that final piece of tuning. If there is not anything left that you do not like or do not think is ready, then I think you should release it, even if there are things that you think could be better. Waiting for it to be perfect is going to mean staying in playtest mode a long long time.

If it makes you feel better you can think of the release as an extended playtest open to anyone for gathering feedback to help with the â€œrealâ€ release (aka â€œthe revised editionâ€ ). Not saying that that should really be your plan, just that you should think of it that way so that you can let go without having to get it absolutely perfect.</description>
		<content:encoded><![CDATA[<p>Shipping is the most important feature!!<br />
Of course you could just keep it in a sort of perpetual playtest, sending out updates every so often. Or if you wanted to sell microscope it could be on a subscription model with updates every couple months.  (just kidding)</p>
<p>Seriously at some point (soon?) you need to say that shipping it is more important than that final piece of tuning. If there is not anything left that you do not like or do not think is ready, then I think you should release it, even if there are things that you think could be better. Waiting for it to be perfect is going to mean staying in playtest mode a long long time.</p>
<p>If it makes you feel better you can think of the release as an extended playtest open to anyone for gathering feedback to help with the â€œrealâ€ release (aka â€œthe revised editionâ€ ). Not saying that that should really be your plan, just that you should think of it that way so that you can let go without having to get it absolutely perfect.</p>
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